Motion Graphics
During my Bachelor Degree, I completed an assignment linked to Main Roads Western Australia. Main Roads Western Australia are usually road engineers and not 3D artists, so when presenting new concepts for traffic changes and intersections, visual limitations are apparent within the current software used within the Department. In this project I was tasked (with a partner) to look at a simulation and to recreate this simulation to have more real world detail. I was then able to use this recreated simulation as an example to Main Roads and produce a related user manual workflow document that the Main Roads team can follow to produce their own 3D simulations.